Second Life "Issues"

I spent most of the day today running diagnostic tests, trying to determine why I’m having performance problems with Second Life. After a tiring process of elimination, I determined that the problems I’m experiencing revolve around graphics shaders and the VDO. And then I made a fateful decision to plunge into SL Issue Tracker system. I wish I hadn’t.

Once I narrowed down my search, I discovered that the issue I’m experiencing is a known issue at Linden Labs and may be more of a problem with ATI keeping their drivers up to date for OpenGL support. Geesh. So, I’ve downloaded the latest ATI drivers, they came out just after my update just a couple weeks ago. I’m hopeful that this will resolve my problem but the issue has been listed as “critical” since June. So, we shall see.

BTW, I criticized myself for accidentally setting on that VDO thing that was causing me to crash, but it was a default setting. So, I’m not quite as dumb as I feel. My Second Life now feels like a day back in the life of a software developer. I should get paid for the diagnotics I’ve performed on this darned issue.

About Yordie

I'm an avatar from Second Life and gamer on Xbox. I'm also the author of The Temporal Expeditions sci-fi novel series.
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