And More Changes

Jon and I have seen our relationship go thru several phases since we unpartnered. I’m so glad we’ve managed to remain friends tho because Jon is, well, a fun person; I’ve said that many times before because Jon is just fully of joy. However, our relationship seems to change almost every day lately.

Last night, I had tp’d into my garden to fix a couple of my poem dispensing secret thingies, and as I arrived I noticed that Ziffy was sitting in the garden. Ziffy likes the sounds of the Zen garden, including the enchanting selection of Asian music. Anyway, I joined Ziffy in the garden and a few minutes later Lele joined us.

Yordie, Ziffy the Harp Monkey, and LeLe giggling in the place of quiet contemplation.

As the evening drifted in on us, the time for my date with Jon past but just when all hope was gone, he arrived in-world. We have been going dancing in the evenings, but I asked him to join our merry party instead.

Jon joined our party of merry meditaters.

So, long story short, Jon and Ziffy have a lot in common and they continued to play on the border of sanity and insanity. We all agreed that it was fun just having “happenings” like this. And for me, this is the kind of thing I like best in Second Life and life in general, that is, just finding myself among enjoyable friends with no particular purpose other than enjoying one another.

Ntl, as 8pm approached, Ziffy, Leanna and Jon all headed back to their real world, and I got around to fixing the thingies I wanted to work on in the garden. And then again, as other nights lately, I found myself not wanting to logoff. Fortunately, serendipity was still working for me and I noticed that Thor Effingham was on the sim. Apparently, he was at the Swamp Club, a bluesy club nearby and after a short while, Thor joined me at the Hut on The Meandering Pond.

Thor and I talked about Linden Scripting Language, giving me a quick course in the nightmares of scripting.

In real life, Thor is a real time programmer working on IM systems. He is very smart and very knowledgeable and it seems when we chat he brings out the tech nerd in me… hehe. I told him that I’m planning to study scripting and he gave me a few amazing pointers, the one that blew me away was that many scripts have a built in call delay of 0.2 secs (by design). That’s a factor in the lag in SL. Anyway, we chatted till it got late then we said our goodbyes for the night.

It was great hanging with friends in my garden all evening. And I’m tempted to spend more time in the garden in the coming days. With friends dropping in — oh yeah, Morton dropped by the other day too — and new garden visitors, the garden has become a more active place. And that’s what I always wanted the garden to be, a place of beauty where friends can hangout.

About Yordie

I'm a blogger and photographer on WordPress. I'm active on Twitter. I'm a U.S. Air Force veteran. I'm a gamer in Fallout series, Skyrim, and other games, including an avatar in Second Life. I wrote the sci-fi novel, The Temporal Expeditions.
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2 Responses to And More Changes

  1. Yordie Sands says:

    hehe… ah, let me fix that


  2. t says:

    Wanted to clarify what I said… Many lsl function calls delay the script for a time (0.2 seconds for example), not a 0.2 second delay for any script:)


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