Fallout 76: Level 160 and Waiting

In the past weekend I reached level 160, thanks in part to Bethesda’s surprise triple experience points event; a first, I’m told. Even though I’m making good progress and my store is doing well, I’ve become somewhat bored with the game as we anxiously await the Wastelanders DLC (release date April 14th). All of the top video commentators have been giving insights into Wastelanders and I’m thrilled with the direction the game taking.

Launching Nukes

Nonetheless, I’ve been doing a few things, like making additional nuke launches. So far, I’ve made three successful solo launches.

However, two weeks ago I had all the Nuclear Codes when I entered Silo Alpha, but got killed while attempting to fix mainframe cores. It didn’t seem to be a problem because I was able to quickly scurry back and make my way into the launch center. I fought off the robots that were trying to kill my launch crew but when I got to the launch center in my X-O1 Power Armor with it’s fancy new Blackbird paint job, I discovered that the launch codes were gone. It was late in the day on Tuesday and I suppose that even though they were valid when I entered, getting killed reset the timer…so, there I was with enough time to take the pic below.

Yordie Sands in Fallout 76

That’s me at Site Alpha’s nuclear launch center.

Yordie’s Excellent Adventures Club

People who know me from Second Life may remember the adventures I used to organize and eventually created an adventure group. Remember? Anyway, I decided to for a new Yordie’s Excellent Adventures in Fallout 76. Yeah, it’s not the same as speeding around on the Blake Sea and stuff like that, but I think it adds new life to the “adventure” part of the equation.

The group is a private club but I only have a couple dozen in-game friends, so I’m going to try to recruit some old friends from Second Life. It is possible to play the game on a PC, but unfortunately I play on Xbox One, so text communications extremely limited and the emoji signal system is just too limited. However, mic/headsets work fine and can be team only, so no one can eavesdrop.

I suspect that there aren’t many SL’ers that will be interested, but I’m going to try hard to get some old friends on board. I remember that several SL’ers used to play games like World of Warcraft, but Fallout 76 doesn’t have to be PvP (which I really dislike). The good thing is that I’ll be able to mentor any newbies because I’ve been playing the game for almost a year now. I’ll also change my store into a clubhouse, but that’ll be after Wastlanders DLC is released. I’ve already setup the club in Xbox, but I’ll explain more in my next post. The photo below is the background photo for the club; it is part of Bethesda’s in-game content. It represents the spirit of the club I’m trying to create.

Photo from Fallout 76

Brotherhood of Steel’s Taggerty’s Thunder unit.


Best Wishes to Everyone During this Pandemic!

Hey, I wanna get the band back together. Hehe and all. So, that’s me, sitting atop the White Springs Railroad Station, waiting for the COVID pandemic to end.

Yordie Sands as “Zahava”
at White Springs Train Station


About Yordie

I'm a blogger and photographer on WordPress. I'm active on Twitter. I'm a U.S. Air Force veteran. I'm a gamer in Fallout series, Skyrim, and other games, including an avatar in Second Life. I wrote the sci-fi novel, The Temporal Expeditions.
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2 Responses to Fallout 76: Level 160 and Waiting

  1. Steven Alex says:

    Wow 160 is a high level. Wastelanders will be a breeze.


    • Yordie says:

      Hi Alex…Level 160 is puny compared to some of the extreme players in the game. I see players routinely at Level 300+ and 500+ and even recently one at 900+. Marta Blanco has explained that these players work to reach these levels but she can’t really understand it. It must take a huge commitment to reach those levels; my guess, six or eight hours a day doing every quest they can. That’s not my style of play. I just enjoy playing the game. Yanno


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