Category Archives: Issues

This categories collects all posts that focus on technology, policy and operational issues that adversely affect Second Life.

A Harmonic Convergence

I suppose it’s disgraceful to flippantly redefine a term that has a relatively clear origin. Nonetheless, I’m going to use Harmonic Convergence to describe what happened in Second Life during the past couple of days. A Soup of Technologies If you … Continue reading

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Fifty Region Crossings

Today I took a regular MM SD35 powerboat for a ride across the Blake Sea, to the far eastern channel and back then turned toward SL New England. I wanted to get a sort of benchmark using Phoenix before I … Continue reading

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An Insightful Report on Region Crossings

For those interested in Second Life region crossings, this morning while reading Inara Pey’s blog, she provided a link to this report, “Region Crossings: A Report On Experience” by WolfBaginski Bearsfoot. In conclusion, Wolf says, “Thanks, guys. There’s still work to … Continue reading

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Why No Countermeasure Software?

There are several techniques being used by griefers to crash servers and cause individual users video cards to blow up. In both cases they seem to be using a scripting language (LSL), not some sophisticated virus to cause the attacks. A computer … Continue reading

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Relentless Griefing Attacks

When I first heard the term “Griefing” in Second Life I wasn’t sure what it was referring to. For those who aren’t familiar with the term, it refers to attacks launched against sims or people. In the past, these attacks could … Continue reading

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My Firestorm Again

The recent photoshoot with Berry, Becky, Van and me made me very aware that I need to get a V3 code base viewer. Since I’ve tried Firestorm twice before, I decided to go with it again. I uninstalled my Phoenix … Continue reading

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Pure Imagination

I keep telling people who listen that, for me, Second Life is a playground for the imagination. I mean this in the purest sense and to the extent I can, I live that idea. Today I was testing my speedboat using Phoenix before making my … Continue reading

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