Starfield: The Disappearing Ship Bug

Starfield has been a great game for me. I especially enjoy the game’s ship building feature. I had been merrily learning and modifying ships for many months until June of this year. Below is an earlier Vindicator III I had designed and used for several months without incident.

This is a version of the Vindicator III I began using in March 2024. It worked fine while I was in NG+3 but I did change the cockpit to the Viking design later.

Sometimes there’s a glitch that is easily fixed my simply going to a Starship Technician or using a Landing Pad with Ship Builder. I had also encountered some glitches at Staryards before and they were weird but not crippling.

BTW, I’m Level 125, NG+4, 1000 of 1000 Gamerscore, 50 of 50 Achievements.

In June, something especially bizarre happened. It wasn’t just “disappearing ship” but there were other weird happenings, like from a distance I could see into the internals of my ship. It was so weird, I shutdown and restarted my Xbox Series X. That “internal” thing was gone but the disappearing defect became persistent. I had done a lot of research but by the time I wrote this explanation, I was more baffled than alarmed. I figured there had to be a fix. Shortly after, this is when I stopped playing Starfield. It was too frustrating.

Yordie Sands is a gamer who plays Starfield, Skyrim and the Fallout series of games.

This was a posting on a bulletin board. Soon after I began to realize the extent of this problem.

I week or so ago I tried to build a newly purchased Vindicator III and build a new version. I was very careful to save my progress at each step. HOWEVER, it was necessary for me to go to two Staryards (again DEMOS & Stroud-Eklund) to get the parts I couldn’t get elsewhere. However, I didn’t do a thorough test after each change. In part, I didn’t know the kind of test that would demonstrate the defect.

You see, while at a Starbase or Landing Pad, there were no signs that the problem had been reinitialized. I now know that simply flying the Disappearing Ship to anywhere on the surface of a planet or moon would reveal the defect. I probably invested 400,000+ credits and 10-12 hours into this starship build. And it is useless. I’m not upset. I’m very disappointed.

Yordie Sands was an avatar in Second Life.

This is a variation on the type of Vindicator III that I’ve made in the past. This and the previous one are unusable.

Solving This Problem

Here’s a Starfield Ship Missing or Disappeared guide I found that talks about simple solutions to basic disappearing ship problems. I’ve tried all of them but they don’t solve my problem.

Speaking as a software engineering, my instincts tell me:

  • There’s high probability that this problem is caused by using a Starship Staryard to modify any part of your ship.
  • And/or there’s a higher than average possibility that it is triggered when a Port/Starboard Side Landing Bay is swapped out for a Forward Landing Bay; this is also the reason I travel to a staryard.
  • I doubt that the cockpit selection or number of habs, makes any difference.

I understand how challenging a problem like this can be to unravel. I’m willing to delete my current Vindicator build and buy & rebuild this again “in the existing state of my system & files” if Bethesda is looking for volunteers. They’d have to monitor each step of the build. They should be able to find me in their support files or use my contact page.

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Starfield: Creations & Mods

Last week Bethesda released Creations. This is the long awaited feature that those of us who play Bethesda games love. Creations are additional content added to the Starfield (Similar to Creation Club in Fallout 4) and as part of Creations, a vast array of Mods have been released. This in gaming terms is like Christmas. It started with a trickle and now new mods are being released every day. There’s so much to say but I’ll focus on three items and issues.

Tracker’s Alliance: The Vulture

I’m already deep into this Quest and while I’m not normally a “Tracker” kind of girl, I’m enjoying the rough company of this shadowy group. I’m still in the I don’t know what I don’t know stage, so that’s enough said. NTL, this is just plain fun. Girlfriends, if you don’t like toxic masculinity, stay away from these Trackers. I get along with them fine though, I just let guys be guys.

Yordie Sands was an avatar in Second Life.

AMAZING: The Door to Starfield for Non-Gamers

One of the most unusual mods allows non-gamers to wander into Starfield and follow the quests and lore and storyline with a special bonus. The Story Mode Difficulty. Normally, Starfield has five Difficulty levels (Very Easy, Easy, Normal, Hard, Very Hard), but this mod take Very Easy to a level where a player will have a massive advantage over any enemy.

The player won’t be awarded Gamerscore points or Achievements, but they’ll be able to experience the amazing gamescape and characters that make Starfield a truly Next Generation Game. I believe this is a great idea when you consider that there maybe be a growing interest among non-gamers. After all, this game is much more than some space opera shoot’em up.

I haven’t used this mod personally and can’t recommend it.

Yordie Sands plays Starfield, Skyrim, Fallout 4 and other RPG games.

OVER POWERED: No Starborn Power Cost

Finally, there is one great mod that gives Starborn players massive power. I had hoped for something not so powerful (more on this in a moment) but this mod makes Starborn Powers extremely strong. I won’t go into how this power can be wielded. IYKYK.

Yordie Sands supports the United States Constitution and it's original intent.

If you have not become Starborn yet, this is meaningless. However, for those of us who’ve entered The Unity, this is just short of godlike power.

I will use this mod which is a CHEAT. I’ll use it because the standard game does a bit of a disservice to players in the way it handles the “Quantum Essence”. Below is the Powers menu, located within the Main Menu.

Alternative: Use Quantum Essence

Yordie Sands is a Software Engineer.

This is the full Starborn Powers menu. Notice “Use Quantum Essence” in the lower left. More on this below.

In combat, you’d have to do the finger gymnastics to open the Main menu, then open the Powers menu, Select (“X”) the Quantum Essence, then select the Power you want, close both menus, then cast the power you selected. Alternately, close both menus and use the Favorites wheel to select the power, then cast it.

If you have these Starborn Powers, you can place some of them on the Favorites wheel or menu. To use you simply select and cast. Easy-Peasy. However, as noted above to extend the power for 60 seconds you have to go through the finger gymnastics, usually in combat.

I can intuit that the Powers menu is a nice piece of code (I’d love to see it). I can imagine the code required to display the menu, also invoking some Adding Powers to Favorites Menu function. However, in order to add the “Use Quantum Essence” it would likely fall outside that Powers menu code.

NTL, I checked and the “Quantum” box (marked in red) does reveal focus when you pass your pointing device over it. Hence, if it already has focus it is some kind of object. If so, the member_function or method used to display it can be expanded or replaced. My guess is it could call the same function or method used to add other objects to the Favorites menu/wheel. This would have been preferable to such massive OP. It would also encourage the use of AND LIMIT the availability of Quantum Essence.

I don’t like to use CHEATS, but I’ll (thankfully) use No Starborn Power Cost because the the menu/finger gymnastics is no fun. I’ll be happy to respond to questions or revelations concerning this issue.

COMING NEXT: How Creations Has Changed the Starfield Experience

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Starfield: 100% Complete

[Level 125, NG4, Normal Difficulty] It’s been too long since my past post, but I have been busy. Let me start by giving a shoutout to myself, YAY!

Yordie Sands completed all Starfield Achievements 100%. And this is the first game where I’ve completed 100%. Below are some of the rarest Achievements, made even more surprising when considering that Starfield has over 13,000,000 players.

Yordie Sands plays AAA Open World RPG games.

These are the rarest Achievements I’ve unlocked in Starfield. For many inexplicable reasons, unlocking Shipping Magnate took months.

Here’s a look at my new Starborn spacesuit. Yeah, it looks very different. This is one of those IYKYK teases. I’ll talk more about this and other changes in the next post.

Yordie Sands is author of The Temporal Expeditions.

Yordie Sands at Level 125

NOT DONE YET! Coming Next: Bethesda Releases “Creations”!

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Starfield: The May 15h Update!

[Level 117, NG4, Normal Difficulty] The big update was released today and I was able to enter the game at about 3:30pm or thereabouts. I entered cautiously because I wanted to study the new settings, especially the FPS and other display setting. But first I looked at the new difficulty settings.

Getting a 2% XP Boost 

There are a lot of new ways to improve leveling up. They involve raising aspects of the game’s difficulty. I chose one that gave me a +2% increase in XP by no longer getting a health regen by eating food. I like the food regen feature but at Level 100+ you have to eat a lot of food to get a noticeable effect. So, it will be fun to see what happens. I’ll prolly still eat food instinctively for a while. I mean, hey, this is gaming and once you create a habit it is hard to break it. I’d chose other nerfs but I’m still struggling with various aspects of the game; I’m still not a very good in a starship battle.

New Maps make Exploring more Enjoyable

Next I rushed right into the new maps! I love them. I had landed at New Atlantis before the update, so like a lot of players that’s where I first saw the maps. I immediately noticed all the location, but to the top of the map I saw my outpost on the other side of the lake. So, after activating all the stores and locations in New Atlantis, I headed over to the outpost. I call the outpost “Jemison HQ Sandstorm”. Sandstorm is derived from my last name, Sands, but I’m thinking of changing it to Sandstorm.

Yordie Sands is a gamer and gaming blogger.

I love the fact that the components of my outpost show up on the map, not to mention all the terrain features. That is some advanced programming, graphics, and database management work right there. And I can respect the work a lot! Anyway, HQ Sandstorm is my centralized base with a massive supply depot. It’s not complete yet but I’m having fun building it. This is the base I offered jobs to both Lin & Heller. They accepted and I’ve gotten to know both of them since they took over running the place.

 

I Love Decorating my Starship!

I don’t have any pictures of what I’ve been doing with the new Decorate feature for the starships, but there were several must-haves and I got them setup. First, I added some Storage Containers to increase my ability to store more cargo, but also to keep my resources sorted out. I also added an extra bunk bed, so now my Class B starship has seven bunks available to match my crew size capability. Then I went to the armory! I added more weapons racks plus six mannequins to put space suits on. THIS is so cool! I still need to fiddle around some more but I’ll be building a Class C starship soon, so I may wait to do a photo shoot until then.

The Display Settings

I put Display Setting last because I realize that the television I use as my display device is substandard for this Next Gen game. Right now I have two 50″ televisions at home and they are both substandard. All I need to do is get rid of one of them and buy a new one, but I just haven’t gotten around to it. NONETHELESS, I did play with the Display settings and got much better lighting and sharpness.

 

CONCLUSIONS: You done swell, Bethesda & Microsoft. Much love to all of the guys and gals who made this update great. Keep them coming!!!!

 

 

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Starfield: Back in the Starfield Again

I’ve finally upped my Difficulty setting to “Normal”. I’m currently at Level 115 and still in the NG4. Now that I’m comfortable with the skills (I still can’t use the Targeting System worth a darn), but soon I’ll go to “Hard”.

I’m sure I wouldn’t be this far along if I hadn’t begun at Very Easy difficulty. There is so much to learn. I’m a good gamer but no where near a strong gamer. Here are a couple things the lower difficulties do for you: 1) Your enemies are less challenging (you die less); 2) You get greater access to resources and loot (you can build more).

I’ve played at all difficulty levels in other games. And I believe that playing at a lower difficulty doesn’t make the challenges significantly less challenging because you must solve complex problems and confront formidable foes. And literally, only 1.25% of all Starfield players have reached Level 100.

For anyone having difficulty with Starfield, I recommend lowering your Difficulty. There’s nothing to be ashamed of because only 43% of players make it to Level 5 (check the stats; 13,000,000+ players). I chat with some players I meet on @X/Twitter from time to time and some of them seem overwhelmed by game.

Anyway, my recent sentimental journey back to Fallout 4 was enjoyable, but…

"I'm back in the [Starfield again]"/
 Roaming the lands with my friends/
 Where Settle Systems go/
 And dangers overflow/
 Back in the Starfield Again!
Yordie Sands is a writer. She is also a software engineer, securities trader, and gamer.

That’s me somewhere, just surveying one of the biomes on one of the thousand or so planets. I had to do some simple tasks to reset my Xbox console command reflexes from Fallout 4. It’s funny how the little differences in games cause me to become all fumble fingers, but it does.

 

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Fallout 4: The Waffle House & Liquor Store

I’ve taken a very different approach to building settlements in the FO4 Next-Gen. For one thing, I’m winging it more than in the past. I’m also including a little bit more humor into my builds. One of the keys to settler morale is having a good bar & restaurant to hangout at after a long day of working the fields. Voilà! I give you Sanctuary’s version of a Waffle House but with the traditional emphasis on alcoholic beverages.

Yordie Sands is a gamer and writer.

That’s me at the grand opening of the Sanctuary Waffle House and bar. All are welcome, even surly caravan guards. And the bartender will pass along all the latest gossip.

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Fallout 4: My Level 16 Weapons

[Level 16, Moderate Difficulty] If you play Fallout 4 you realize that you need powerful weapons. In the past I spent many early SPECIAL points on Gun Nut. I wanted to build the most lethal weapons I could. This playthrough, I’ve chosen a different path.

I’ve bought the basic weapons I need and rather than modify them, I’ve switched out the best features I could find and put them on my basic weapons. This has helped me turn my 10mm Pistol into a much more powerful handgun. It also helped with my sniper rifle, combat rifle, and combat shotgun.

NOTE: The names of my weapons have been changed but you can find all of the chassis for all these weapons in the game. Once you play the game you’ll recognize them instantly.

Yordie Sands gamertag.

I got this10mm pistol when I left Vault 111. I’ve modified it with parts from other 10mm weapons I’ve found over the16 levels of play. I haven’t seen anything comparable to this weapon for sale anywhere in the game yet. So, the lesson is: It is possible.

Yordie Sands is a writer.

Early in the game it is very useful to have a shotgun, even a two-barrel shotgun. But at the first opportunity I bought this Combat Shotgun and built it up to a much more useful weapon.

Yordie Sands hunted quail, and other game fowl with her family as a child. Her mom gave her a 410 shotgun.

One of my preferences in every game is taking the long shot at dangerous enemies. In Lara Croft Tomb Raider I learned to use a powerful bowl and in the Fallout series I took to sniper rifles. This .308 sniper rifles needs a lot more work, but this is a lethal weapon. Distance helps keep you alive.

Yordie Sands values the 1st Amendment of the U.S. Constitution.

The .308 sniper rifle is great at long distance, but a .45 Combat Rifle is great at long distances also. Right now, this one has more Damage than the .309 above. Also, up close weapon this weapons is almost as good as a machine gun. I don’t like having to carry both weapons, but I’ll be building up the .308 along the way. Who knows, maybe I’ll find an alternative. Again, I purchased the basic weapon  chassis and built it up to this level.

My most powerful weapon I have had to be purchased at considerable expense. This weapon is always a must have in my FO4 arsenal. And when being attacked by Irradiated Bloated Feral Ghouls… like last night, this is a life saver! Just saying on that.

Yordie Sands received her initial training in software in the USAF.

This is the most lethal weapon I have. It can kill enemies like you are holding a minigun, and if they get too close it can kill you also. Nuff said.

 

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Fallout 4: The Next-Gen Version

On Thursday last week the Next-Gen version of Fallout 4 was released. And almost everyone I know who plays the Bethesda games plunged right in. Naturally, I plunged in also, despite being on the verge of getting the Shipping Magnate achievement in Starfield. What’s a girl to do? It’s tough being a gamer in 2024, unless you don’t require sleep.

A Quick Look at Progress

When I began playing Fallout 4 almost a decade ago, I felt some kind of connection to Sanctuary and made it the last redoubt in all my planning. I suppose I’m still somewhat in that mind frame but my approach to the game now will be a lot different than in the past.  I’ve been playing at Moderate difficulty but will probably raise it to Hard next weekend. Current Level 16. Below is a photo summary of Yordie in Fallout 4 Next-Gen.

Yordie Sands is a writer, blogger, and poster on X/Twitter.

That’s me in my basic Nora body. There weren’t a lot of looks to choose from, so I decided to go with the main character.

Yordie Sands is a gamer in Starfield, Skyrim, Fallout 4, Fallout 76 and other games.

When I collapsed in exhaustion on Sunday, I had made it to Level 16. As you can see, I decided to get my S.P.E.C.I.A.L. top line skills all above 5. I’m not sure this is the best choice, but it’s the path I’ve chosen for this new playthrough.

Yordie Sands starred as the heroine of a virtual fantasy life in Second Life.

This is me in the early stages of building a settlement at Sanctuary. There’s a lot of work ahead.

Yordie Sands is an investor and trader.

Thanks to the ever pesky Preston, I’m the General of the Minutemen. I began helping settlers and enlisting them into the Minutemen. So far I have 3 settlements linked, and I’ll be working on Starlight Drive-in soon, but Codsworth is already running a caravan to the new settlement.

Yordie Sands writes science fiction, speculative fiction, and alternative history.

Finally, I needed a private place where pesky settlers weren’t so comfortable ignoring my privacy, so I bought a little place in Diamond City.

 

Coming Soon, my Fallout 4 Weapons

 

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